AI Insights · Timothy · July 2024
Top 5 Boxing Games on Android in Mexico Q2 2024
Discover the performance trends of the top 5 boxing games on the Android platform in Mexico for Q2 2024. From downloads to revenue and active users, get insights into the market dynamics.
In Q2 2024, the top 5 boxing games on the Android platform in Mexico showcased varying trends in downloads, revenue, and weekly active users. Here’s a detailed look at their performance:
I, The One — Fun Fighting Game by CASUAL AZUR GAMES saw a fluctuating trend in downloads, peaking at 37K in the week of May 20. Revenue showed a decline from $44 in early April to $14 by the end of June. Weekly active users (WAU) also experienced ups and downs, reaching a high of 78.4K in mid-June but dropping to 52.9K by the end of the quarter.
Real Boxing 2 from Vivid Games S.A. had steady revenue, peaking at $308 in the week of May 20. Downloads fluctuated, with a high of 26K in mid-May and a low of 11.7K in late April. WAU peaked at 42.9K in mid-May and ended the quarter at around 24.8K.
Punchy Race: Run & Fight Game by CASUAL AZUR GAMES had a significant rise in downloads, reaching 26.8K in the week of May 20. Revenue remained minimal, with a peak of $3 in mid-June. WAU increased from 36K in early April to a high of 49.3K by mid-June before stabilizing at 43.6K by the end of the quarter.
EA SPORTS™ UFC® Mobile 2 by ELECTRONIC ARTS had consistent downloads, peaking at 13.2K in mid-June. Revenue showed variability, peaking at $168 in the week of May 20. WAU saw an upward trend, peaking at 16.6K in mid-June before dropping to 13K by the end of the quarter.
Arm Wrestling Master from GOODROID, Inc. experienced a decline in downloads, starting at 21.8K in early April and dropping to 8K by the end of June. WAU followed a similar trend, starting at 62.5K in early April and ending the quarter at 39.7K.
For more detailed insights and data on these apps, visit Sensor Tower.